package test.controls
{
	import asunit.framework.TestCase;
	
	import flash.display.SimpleButton;
	
	import game.ChipController;
	
	import sedie.BetController;
	import sedie.exchangeddata.BetInfo;

	public class InitBetController extends TestCase
	{
		private var _betController:BetController;
		
		public function InitBetController(method:String)
		{
			super(method);
		}
		/* comment function */
		protected override function setUp():void
		{
			_betController=new BetController();			
		}
		/* comment function */
		protected override function tearDown():void
		{
			_betController=null;
		}
		/* comment function */
		public function method():void
		{
			//assertFalse(_betController is BetController,true);		
			//assertEquals(_betController.rateArr,"1,1,1,1,1,1");
			//assertEquals(_betController.betSuccess_mc,"mc");
			/*
			var _arr:Array=["1","1"];
			assertEqualsArrays(_betController.betArr,_arr);
			*/
			//assertEquals(_betController.chipController,new ChipController());
			//assertEquals(_betController.isLock,false);
			/*
			var _arr:Array=[new SimpleButton()];
			assertEquals(_betController.hitArr,_arr);
			*/

		}
	}
	/* End Class */
}